Behind the Mirror
Tuesday, September 30th, 2008
During the last couple of years, there has been a substantial lack of action-adventure games that feature a decent escape mechanism. I’m not just talking about dodging bullets and then running to the next scene/level, I’m talking about the ability to blend into a group of NPCs or by using the terrain around you to escape your pursuers (a-la Parkour). Assassin’s Creed was the first game I felt that covered off on this and the fluidity of the climbing aspects was astounding. That said, it looks like there is a new player on the scene called Mirror’s Edge.
Mirror’s Edge is an upcoming first person action-adventure video game being developed by EA Digital Illusions CE (DICE), due for release on PlayStation 3 and Xbox 360 in early November. Over at 1up.com, they have a behind the scenes look at the game and describe the process of making a first-person Parkour game. It’s definitely worth a read…
Judging by the early footage I’ve seen and the research I’ve conducted, I’m going out on a limb and pegging this game as a must-have.



