Out of Controller
Thursday, June 26th, 2008
If you have a vivid imagination and have always wanted to free the Nintendo characters, here is your chance to take them in a different direction than their natural surroundings.
We’re inviting you to paint, draw, sculpt, design, and go bananas with the Nintendo characters as they run wild in your imagination. What exactly do they get up to outside the game? You show us! The competition has over $4000 in cash and prizes to be won, as well as the exclusive chance to present a game idea to Nintendo Australia.
In addition to having the work on display at Melbourne’s FAD Gallery from September 10th – September 27th, submissions will be immortalised in an online gallery and in the printed collectible exhibition catalogue. The exhibition/competition is open to the public, encouraging Nintendo fans, young professionals in the arts and design communities as well as Game Designers/Developers in Australia. All 2D and 3D entries must be original and must respond to the Exhibition’s theme.
Key professionals have been invited to judge the winners out of the entries and will also be present to open the exhibition on Opening Night. These include Jason Hill (Games Editor, The Age), Greg Arthurton (Marketing Director, Nintendo Australia), Jeremy Yuille (Interaction Design Researcher, ACID), Anthony Hetrih, and Drew Taylor.
The Awards include:
- Ultimate winner: receives $2000 Cash + Wii Pack
- Second prize: Nintendo Wii Pack
- Third prize: Nintendo DS Pack
The Bonus Awards include:
- Game Designer Prize: $500 + the chance to present a game idea to Nintendo Australia
- Open Category: $500 + Nintendo DS Pack
Entry of work into the competition costs $20, with every entry receiving a special limited edition Nintendo merchandise gift pack. Entry forms and further information are available to download from outofcontroller.com.au.
All Entries must be sent in by the 15th of August 2008.
I’m really interested to see this exhibition, I may just have to make another journey south of the border again. If any of the entries are the calibre of when sprites and RL combine, this is a must see.
