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Games ratings debate continues

In yet another blow to the government’s staunch refusal for a R18+ rating for video games, this week another report released by Dr Jeffrey Brand from Bond University on behalf of the IEAA, provided some updated information on the average age of gamers in Australia.

A new study has revealed the average Australian gamer is aged 30, spurring renewed calls for a “fairer” classifications system in Australia.

The study, Interactive Australia, was conducted by Bond University for the Interactive Entertainment Association of Australia (IEAA).

It found the average age of Australian gamers is now 30 – up from the previous study’s 28 – challenging the stereotype of video games as a kid’s medium.

This finding could have repercussions for Australia’s classifications system, which does not have an adult rating for games, as the highest possible classification is MA15+.

One of the most interesting points of the article is-

The study found that 70 per cent of parents play video games and 92 per cent were aware of what games were being played in their household. 91 per cent of respondents – both gamers and non-gamers – said they supported an R18+ rating for games, up from 88 per cent an earlier study.

Simply, these facts are a middle finger salute to previous comments made by Michael Atkinson, in reference to parents not even knowing what type of games their children play and the statistics backup the support for an R18+ rating for video games by gamers and non-gamers alike.

Michael Atkinson, it is time to emerge from the dark ages and embrace the video game revolution.

Source

UPDATE: The full Interactive Australia 2009 report.

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